casual design – design is casual

interactive design for web, video games, and apps.

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waking up in the morning

January 8th, 2010 by brooks

Type of thing: experience-design

This is an experience I try to create every day. Depending on what all has taken place before, I may or may not be rested. I might be in warm flannel sheets during the winter. I might be getting a little sunrise hitting my face. There may be a feeling to go to the bathroom.

luxury enhancements contributing to an enjoyable morning – healthy organic materials in bed and sheets, laying comfortably for an extra amount of time, a strong immune system (no discomfort), bedroom feng shui, organic coffee complete with grinder and french press waiting in the kitchen, pjs and slippers near bedside.

A few potential discomforts – construction outside, non pleasant alarm clock, forced to get to work/go to class feeling.

Some varying effects – pets licking face, children needing attention, birds singing/crowing, presence of other people/privacy. Some people love to wake up for these reasons, some dont mind every now and then, and some dread, depending on the day.

Some factors that go into creating a waking experience – emotions, relationships, dreams, ritual, healing, rest, anticipation, shelter, space, responsibilities, discipline, temperature, materials.

essence sleeping – shelter, floor, mat, dream.
essence waking – cast away the mat, rise.

If things all work out, what is the best way of awakening into the day?

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